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Tales of Vesperia | 
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| From: Namco Category: Video Games
List Price: $59.99 Buy New: $56.99 You Save: $3.00 (5%)
New (31) Used (4) from $44.98
Rating: 28 reviews Sales Rank: 879
Platform: Xbox 360 Genre: role_playing_games ESRB: Teen Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 21016 Model: 21016 UPC: 722674210164 EAN: 0722674210164 ASIN: B0015HZLVA
Release Date: August 26, 2008 Availability: Usually ships in 24 hours
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| Features:
| | Next Gen sights and sounds - First Tales RPG game with high-definition graphics, broadcast quality animation, and Dolby surround sound. | | | Evolved real-time battle system - New refinements and additions to the trademark Tales real-time battle engine making for the most action-packed, dynamic RPG fighting ever | | | Fan favorite character designs - Characters designed by famous manga artist, Kosuke Fujishima, responsible for popular series’ Ah! My Goddess, Sakura Taisen and You're Under Arrest | | | Immersive look and feel - Detailed environments, animation and an artistic style so good, it's like playing a cartoon | | | Dramatic story - Gripping tale of a young hero on a quest for justice, trust and friendship filled with unexpected twists and turns at every step. A decade of Tales - The first game celebrating the Tales 10 year anniversary. |
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| Editorial Reviews:
Amazon.com A New Generation of Tales Unfold A power struggle begins in a civilization dependant on an ancient technology, the blastia, and the Empire that controls it. The fates of two friends traveling separate paths intertwine in an epic adventure that threatens the existence of all. Tales of Vesperia marks the first Tales RPG release in high-def with detail and graphics never before seen in the series. Now, real-time battles are more exciting than ever with over limits, the ability to unleash fatal strikes, combinations and burst artes. The next evolution of the revered role-playing series comes to the Xbox 360.  | Key Features
- A classic series returns: The newest installment of the Tales RPG series keeping the established gameplay formula that fans love
- Next Gen sights and sounds: First Tales RPG game with high-definition graphics, broadcast quality animation, and Dolby surround sound
- Evolved real-time battle system: New refinements and additions to the trademark Tales real-time battle engine making for dynamic, action-packed RPG fighting
- Fan favorite character designs: Characters designed by famous manga artist, Kosuke Fujishima, responsible for popular series' Ah! My Goddess, Sakura Taisen and You're Under Arrest
- Immersive look and feel: Detailed environments, animation and an artistic style so good, it's like playing a cartoon
- Dramatic story: Gripping tale of a young hero on a quest for justice, trust and friendship filled with unexpected twists and turns at every step
- A decade of Tales: The first game celebrating the Tales 10 year anniversary
|  Characters designed by famous manga artist, Kosuke Fujishima View larger image  A classic series returns. View larger image |
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| Customer Reviews: Read 23 more reviews...
The Finest Tales Game August 28, 2008 Sean (Aurora, Colorado) 28 out of 29 found this review helpful
Pros: +Engrossing storyline, thanks to some well developed characters +Fun, Addictive Battle system +Very well written dialog with a good sense of humor +Good voice acting +A Fairly good soundtrack +Good looking game Cons: -A lot of story exposition, some of it not even necessary -Battling can sometimes rely on button mashing over skill The Tales series has never been too big in America, but many of the games within the series are a blessing. Tales of Vesperia is a great outing that many fans of the series may enjoy. If this is the first time you've ever played a Tales game, then Tales of Vesperia is a good game to start with. Tales of Vesperia takes place in a world where blastia, magical properties, are used to protect the denizens from monsters. There are also knights who help out and protect the citizens of the world. You play as Yuki, a man who left the knights mainly because he didn't like how the government treated the people. Obviously, there's something else a foot. Something more that this powerful empire is hiding and as Yuki and company you're going to find out what it is. Tales of Vesperia may not have an original storyline, but it's told very well. Much of the dialog is very well written and sprinkled with its own fluffy humor. What really helps the story standout as being something much more than it is, however, is the cast of characters. They're very well developed and as you play you'll become really attached to them. Each also has their own distinct personality to help them along and they have their own charms about them. To help character development you can also watch skits, which are basically conversations among the party and they're completely optional. They really add to the characters by giving you a glimpse into just what they're thinking. If there was anything about Tales of Vesperia's story that is a little troubling, it would be that perhaps there's too much story in some areas. You'll run from one town to another only to backtrack to a previous town only to realize it was all done for story exposition and that you didn't really engage in a lot of battles. Yet, while there's a lot of exposition, there's still plenty of battling to be done. The Tales games have largely been known for their battle systems. Once a battle begins you control one of four characters. You can all run around freely and land blows akin to a hack and slash game. You can also perform special techniques called Artes which will cost you tech points. It's all very simple stuff and feels very similar to the Star Ocean games. It can feel like a button mashing affair at times, and certainly the beginning stages of the game can be that way, but as you get further into the game it becomes less about hack and slash and more about strategy. Bosses in particular can be a challenge, especially if you want to get all the achievements. Some bosses require you to do certain things in order to get the achievement for them. While you control one character the game's AI makes it a point to control the other three. Surprisingly, the AI does a very good job of keeping your characters alive and using items on allies who need them as well as healing. You can also set certain strategies and customize it up to help out. Even better than that, the game has multiplayer. Up to four players can play, although only the first player gets to control what happens in the field. For all it's worth, though, the battle system is superb. Finally, there are abilities. Characters can equip weapons that will teach them certain abilities. If they use the weapon long enough they'll learn the ability and be able to use it whenever they want, provided they have the skill points required to equip it. There's nothing difficult about learning Tales of Vesperia's battle system. It's all relatively simple and easy to pick up on. So even if you've never played a Tales game before, the battle system is easy enough to learn that it shouldn't give you any trouble. Graphics wise, Tales of Vesperia is gorgeous and runs very smoothly. Most of the dungeons you'll travel to also look nice. The enemies and bosses are very detailed and the load times are incredibly fast. The character designs are perhaps the best part as every character stands out as their own. Music wise, the game has a lot of memorable tunes that stand out. There are a few forgettable tunes but much of it really fills the situation. Much of the dialog in the game is spoken and the voice acting is very good. If you're a fan of the Tales series, this is a great game to add to that collection. If you've never played a Tales game before and you're curious about the series, this is a good game to start with. With its easy learning curve and character driven story, most RPGers will find Tales of Vesperia to be a real treat.
The Best of all the Tales September 8, 2008 Alexander K. Dixon 20 out of 22 found this review helpful
It's really a shame that game reviewers have started reviewing Japanese RPGs from the perspective of mainstream American gamers recently. Let's face it, most Americans don't like anime, and they don't like RPGs, so trying to tell them whether they'll like a game like this is pointless. However, to any Japanese RPG fan who might actually play this game, it is unquestionably a 9 or a 10. It is the best Tales game ever, better even than the early Tales games from SNES and PS1, and better than Tales of Symphonia. It's miles beyond Tales of the Abyss for the PS2, which despite having decent gameplay, had characters that were the worst mutations of anime, who got really annoying and made parts of the game a chore. Tales of Vesperia, by contrast, focuses on the simple humanity of its characters, and always keeps their individual thoughts and desires in view. Not only does it stay true to its characters, following their adventures with humor and empathy, it's also conceptually the best cast any Tales game has had, for so many reasons. The game is full of characters who, despite being based off of obvious anime cliches (like the individualistic hero dressed in dark clothing, Yuri) really jump off the screen. Even the 99% pink princess is charming because she's realistically naive but also well educated, and it doesn't hurt that she isn't voiced by an annoyingly high voiced little twit. The best of these are characters you'll remember after you play the game, like the characters of a good fantasy novel. The world of Vesperia is actually rather innovative as well, I thought, though I haven't seen this mentioned in any of the press reviews, all of which spend a good portion of their time stating the bloody obvious: (WARNING: this is a Japanese RPG, which means it is from Japan and is an RPG, and so on). What makes the game world feel unique is that, instead of being a normally peaceful, ordered place that is threatened by some mad Machiavellian villain or organization*, Tales of Vesperia begins in a world in which humans are a minority, struggling for survival. Early in the game you are shown that the only reason humans are able to survive at all in the harsh environment is because of magical force fields created by artifacts called Blastia barriers that protect the cities of the world, barriers that people rarely leave (anyone else smell a recipe for adventure?) I'll stop there, because I don't want to spoil any of the game. Let me just say in conclusion, to anyone who's still undecided about this game: I have never played a Tales game that I would rank anywhere near my favorite JRPGs. My favorite JRPGs are Final Fantasy 4, 6, and 7, Suikoden 2 and 5, Chrono Trigger, Secret of Mana, the original Final Fantasy Tactics, Lunar, and the Grandia 3 combat system (though the game itself sucked after 5 hours). I've played a lot of JRPGs (too many...) and the above are the only ones that I've ever replayed. Tales of Vesperia is actually worth replaying. Every aspect of it is enjoyable, from the fast action combat to the beautiful graphics to the great characters and surprisingly great voice acting (no whiny main characters here!). What's sad about the reviews this game has received is that you can tell most of the reviewers really enjoyed the game, and had almost nothing negative to say - they just felt that scoring it too high numerically would get them in trouble with the mainstream audience, and they may be right (I'm sure they know about that better than I do). What's a real shame is that as a result of all this, a game that is clearly the stand out in a long series (the Tales games have been around for years) is receiving a lower metascore than most of the previous games in the series! For example, Tales of Symphonia: 85. Tales of the Abyss: 80. Tales of Vesperia: 79. Sure, that's not a huge difference, but this is a game that should be scoring five points above Symphonia, not six points below! One last thing I didn't see mentioned in ANY of the reviews - and I obsessively read these things - the game has four player co-op! So if you like playing RPGs with a girlfriend, wife, sibling, or just some good friends, consider this review score an 11. Going from exploration to cut scenes to combat in this game is like going from a candy store to a game store to glorious paintball. Two thumbs up and all that, what what. * (For those who play lots of JRPGs, this setting should sound familiar) Pros: Pretty much everything. See above. To me, the story is the most important part of an RPG, and the characters and how they interact with their world is the most important part of a good story. But the combat and graphics are also incredibly polished and probably better than any other RPG on the system. Cons: Every fourth cutscene or so isn't voiced, but because all the inter-party banter is voiced, the game still has more voice acting than a Final Fantasy game, and probably better voice acting too (and I love the Final Fantasy games). I've heard the boss battles can be too easy if you control the mage character Rita for most of the game. Oddly enough, the worst voice actor out of the main characters in the game seems to be the dog, Repede, whose bark lacks... um... conviction. That dog needs to stop smoking (and walking around with knives in his mouth).
The non-Final Fantasy game you won't be able to put down August 29, 2008 Luke A. Smucker (Chicago,IL) 18 out of 24 found this review helpful
As someone who reads reviews before buying anything, I decided I would return the favor to Amazon.com by writing a review about a game that I believe is truly exceptional. Let me start off by saying that if you have been looking for an old-school role-playing game, this is the game for you. This game features boss battles, monster battles, spells, dungeon crawls, small towns complete with an inn, a tavern, a general store that sells equipment and towns people with plenty of random things to say that add nothing to the story what-so-ever. Most of all, this game features a compelling story and a lot of dialogue for your reading pleasure. In My opinion, this is the best RPG I have played since Lunar series (PS1 and Sega CD) and Final Fantasy 7. I believe that these days, the only company people trust with RPGs is Squaresoft's Final Fantasy series and while I too play those games for a good story, a lot of times, I feel bogged down with all of the customization that must be done in order to truly experience the game. If you are like that, rejoice, for in this game, while there is some customization that can be done, it is not needed to fully enjoy the game. Just continuously equip the armor and weapons in the next town and be on your way, just like it used to be. If you're looking for an original story, you won't really find that here. This is the classic story of the troublesome angsty youth with a chip on his shoulder and no known job or schooling who starts doing a remedial task that takes him away on a journey against a seemingly invincible foe. And what journey would be complete without a clueless love interest and band of comrades to help the main character discover his personal identity? Even though this story has been done to death, to me, this story was a breath of fresh air compared to the complex tales that many games attempt to wave which leave you concentrating more on the back story and the world's politics than on the main characters themselves. Now let's talk sound, the voice actors are great. I would say a good portion of the text in this game is spoken and the voice actors do a good job of adding personality to a 2D character. I also appreciate that it doesn't sound like one person did all the voice acting. The music is perfect as well and though you won't recognize any of the songs, each one sounds familiar and won't sound repetitive even if it starts over. Another added touch that you won't notice unless you focus on it, is the sound of people walking. When you walk across a bridge, it clanks and as soon as your character steps onto the grass on the other side, it sounds different, instead of constantly sounding like you are walking on some kind of metallic surface no matter where you are. OK, now we come to the graphics. This game has beautiful backgrounds, colorful and memorable monsters, unique characters and beautiful areas (towns, dungeons, caves etc.). The game uses Cel-shading which, if you are not familiar, makes all the characters look like they are in a controllable cartoon. The beautiful thing is, the cut scene characters look just like the characters you play with, so you know how in Final Fantasy games every so often they switch to the ridiculous CG shots? None of that here. While some might see that as a setback, I believe it really helps keep the story in perspective and makes you feel like you are in control of the whole story and not just a majority of it. The battle system is not turn based at all and reminded me a lot of old Playstation games like Star Ocean or Grandia, where your characters are free to roam around the battle ground and you must move them to the enemy and press the "attack" button to attack. There is magic, but the battle system is best understood by playing the game for yourself. Or, if you would rather, you can play with a friend. No longer are your friends forced to sit around and watch you go through the story by yourself. In this game 2-4 players can play together (provided you have enough controllers). I believe they can only participate in battles with you, but I am not sure as I have yet to play the game with a friend. All in all, this game is destined to be a classic. Not just for the 360, but for video games as a whole. In this player's eyes, it is an instant classic. A departure from all the ridiculously complex RPGs to a more simple time, when games were more about the story and characters and going on a journey.
Awesomesauce... Yes it is covered in it. October 15, 2008 Mackenzie Nolan (Mesquite, TX) 2 out of 2 found this review helpful
Tales of Vesperia is the first entry of the Tales series to make it onto this current generation of consoles and like most of the games in the series, it did not disappoint. First thing that you will notice when playing this game is the Beautiful graphics... Yes take it in... Moving on, you will also notice some pretty good music as well. It just sucks you in and adds to the story, unlike some games that you have to mute to enjoy. The gameplay is pretty good too. Oh and the story is nothing to shrug off either. Just go out and pick up this game. If you own a 360 and want an RPG that does not involve "dragons" or the word "Blue", then when was the last time you played a current gen RPG?..... That's right one year ago, Eternal Sonata! You are desperate for an RPG and not are you lucky to get an RPG, but you are lucky enough to get a GOOD one... Stop reading and buy it already.
This is the reason why the Xbox 360 got sold out in Japan! October 17, 2008 sukotsuto (California, USA) 2 out of 2 found this review helpful
If there's one thing that makes Tales of Vesperia THE game to get for RPG fans who owns Xbox 360, it's the fact that this is the game that made hell freeze over... err I mean this is the game that turned Japan's Xbox 360 scene from "collecting dust on the game store shelves" to a hot item that sold so well there are virtually no more Xbox 360s in stock anywhere. Shouldn't that be enough reason for "Tales of" fans to buy the game? In any case, this won't be much of a review if I just ended it there, so I'll continue: This game probably has the best use for cel-shaded graphics for a next-gen game seeing as when I first saw the intro, I found it a bit hard to tell which is in-game graphics and which is an anime cutscene! Although that doesn't really hold much weight compared to the graphical prowess of other games, this is probably the only true demerit of the game, because otherwise, this is a magnificent game! One thing that I feel the "Tales of" series has a definite edge over RPG series, it's the fun, real-time, combo-driven battle system. As mentioned in my other reviews of "Tales of" games, this is the series that makes me look forward to the next battle, and am intentionally going into one because of one thing that makes games something you look forward in playing: it's FUN! The heated, intense battles, the combos! The battle system for this game is the best and most refined of all the "Tales of" games too, given its status as its current flagship game of the series! This alone puts other RPGs to shame with their unexciting, boring battles that rely too much on flash and graphics (you know those games). It's also quite a treat that the skits are now voiced! I actually love the skit system. It is a very interesting way to explain a lot of minor and a few major aspects of the story of each character, world, event, etc. without creeping into the main storyline's scenes themselves (seeing as they are optional to view). This both allows a person to understand more of the story or play through the game with little interruptions! Speaking of the story, each character plays a major role to the story, unlike most games where the "hero" or "heroine" are the only ones that matter since the rest of the characters are extra fighting bodies that are just there. You definitely know something deep is rooted for each of your pary members, which makes the story fleshed out and gives this sense that you really need to know what's up and what's in store for everyone later. Although story-wise, I'm not sure on whether Tales of Vesperia is better than Tales of the Abyss or vice-versa since I haven't finished Tales of Vesperia late (My 360 broke a couple of days before I got the copy mailed in to my house. Argh.). I still look forward to this game! After having said what I think needed to be known, I could not contain my love for the series much longer! I LOVE THIS GAME! If I have all day, I'd lay back and play this game all day, just like I did with Tales of the Abyss! It's a no-brainer that "Tales of" fans should get! As for the rest of the fans, they simply could not do wrong on purchasing this game for their Xbox 360s! And for RPG fans who are planning to get a 360, this is the very first game you should get! Oh and be sure to get the Special Edition of the game if you can. You'll see later on heheh... Did I mention before that I love this game? Magnificent!
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